The Coalition's War
A Dwarf who's sole mission in life is to not be buried in the moutains, but to become one like the legendary Dwarves of old.
====== Created Using Wizards of the Coast D&D Character Builder ====== Thoradin Ironfell, level 17 Dwarf, Warden, Earth Shaker Guardian Might: Lifespirit Background: Auspicious Birth, Earth Steward (+2 to Endurance)
FINAL ABILITY SCORES Str 20, Con 20, Dex 14, Int 11, Wis 16, Cha 11.
STARTING ABILITY SCORES Str 16, Con 14, Dex 13, Int 10, Wis 13, Cha 10.
AC: 32 Fort: 28 Reflex: 25 Will: 25 HP: 159 Surges: 14 Surge Value: 39
TRAINED SKILLS Nature +19, Athletics +17, Endurance +23, Perception +16
UNTRAINED SKILLS Acrobatics +8, Arcana +8, Bluff +8, Diplomacy +8, Dungeoneering +13, Heal +11, History +8, Insight +11, Intimidate +8, Religion +8, Stealth +8, Streetwise +8, Thievery +8
FEATS Level 1: Dwarven Weapon Training Level 2: Crippling Crush Level 4: Focused Expertise (Craghammer) Level 6: Toughness Level 8: Hide Armor Expertise Level 10: Long Jumper Level 11: Armor Specialization (Hide) Level 12: Dwarven Durability (retrained to Skill Focus (Nature) at Level 16) Level 14: Fleet-Footed Level 16: Agile Athlete
POWERS Warden at-will 1: Weight of Earth Warden at-will 1: Strength of Stone Warden encounter 1: Hungry Earth Warden daily 1: Form of the Fearsome Ram Warden utility 2: Endure Pain Warden encounter 3: Storm Throw Warden daily 5: Rampant Forest Warden utility 6: Bear’s Endurance Warden encounter 7: Mountain Hammer Warden daily 9: Form of the Sirocco Warden utility 10: Earthstride Warden encounter 13: Healing Harvest (replaces Hungry Earth) Warden daily 15: Form of the Crushing Mountain (replaces Rampant Forest) Warden utility 16: Primal Leap Warden encounter 17: Earth Hold’s Rebuke (replaces Storm Throw)
ITEMS Magic Craghammer +4, Displacer Earthhide Armor +3, Throwing Shield Heavy Shield (heroic tier), Periapt of Cascading Health +3, Belt of Nourishment (heroic tier), Boots of the Fencing Master (heroic tier), Bracers of Escape (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Thoradin, the Mountain’s Summit. Defense is his name, and keeping the enemies off his allies is his game. He wields endurance and lightheartedness as his weapons, not to mention his over-sized craghammer, to defeat those that wish harm to anyone in good standings with Moradin.
Thoradin of the Clan Ironfell hails from Overlook, a Dwarven city the Triage have freed from the threat of invasion brought about by Sarshan, a weapons dealer for a then-unnamed enemy. Thoradin’s clan mine was also reclaimed by a the Death Mockers, thus putting the Dwarves in debt to two bands of adventurers. To settle both debts, they sent their youngest of the clan, Thoradin, to the meeting to take place in Sayre to address the threat to the entire Elsir Vale. On the advice of his mentor and leader, Haloc, Thoradin has become the group’s primary deathless stonewall in their epic struggle to save the world they hold so dear.